FANDOM


GameIcon DC
GC Icon PM Arty 3 STNK 336-11 Hydra
DC Ingame Hydra
Artillery vehicle
Faction DC Icon Phoenix Phoenix Mercenaries
Armament White phosphorous rounds
Squad size 1 artillery vehicle
Field characteristics
Firepower Fantastic
Armor Good
Health Good
Speed Good
View range Good
Perception Great
Tech level 5
Special abilities
Weapons DC Icon PM SW Nuke Nuclear napalm
DC Icon PM SW Anti-Plasma Anti-plasma destroyer
Equipment DC Icon PM SE Repair ADPP repair module
DC Icon PM SE Rocket Rocket
DC Icon PM SE Defender Personal defender gun

The STNK 336-11 Hydra is the artillery support vehicle of the Phoenix Mercenaries. The Phoenix artillery has great perception and moves relatively quickly. It is capable of taking out large groups of enemy units from a distance with its powerful white phosphorous barrage.

DescriptionEdit

The Phoenix artillery unit was one of the first support vehicles designed for the mercenaries. They realized early on the need for long-range support and responded accordingly. The mobile long-range capabilities of the Artillery unit are a powerful combination.

The Phoenix artillery is fitted with the powerful dual Pyro-tech engine. Utilizing the same continuous cycle process as the main battle tank, the artillery swiftly makes its way across the battlefield. Its large size slows it down a bit but its primary focus is in the rear of the battle.

Choosing accuracy over power the Phoenix artillery is not as damaging as some artillery, however its quadruple barreled swivel cannons are capable of firing multiple rounds of white phosphorous across vast distances with alarming accuracy. Its barrage will continue without a heartbeat between impacts and pound even the most resilient target into dust. The Phoenix artillery is also capable of sending unstable nuclear napalm shells, which continue to burn the area and targets long after its shell has exploded. These are particularly nasty, and enemies speak horrifically of the screams caused by this weapon.

AbilitiesEdit

Special weaponsEdit

DC Icon PM SW Nuke Nuclear napalm
The artillery focuses on one area and does continuous flame damage over time.
DC Icon PM SW Anti-Plasma Anti-plasma destroyer
Does incredible damage over a wide attack radius.

Special equipmentEdit

DC Icon PM SE Repair ADPP repair module
Tools and software for minor field repairs to armor plates and vital systems.
DC Icon PM SE Rocket Rocket
A speed boost that propels the units forward with little actual control. Good for getting somewhere in a hurry.
DC Icon PM SE Defender Personal defender gun
Deploys a defender gun near this unit to protect it from incoming grenades, missiles and artillery.

See alsoEdit

V · T · E
DC Icon Phoenix Dark Conspiracy Phoenix Mercenaries Units DC Icon Phoenix
Infantry
GC Icon PM APC
10496-DJ Charon
GC Icon PM Infantry 1
PXWR 5113 Warrior
GC Icon PM Infantry 2
PXSNP-1113 Lynceus
GC Icon PM Power Armor
PXPAR/3676 Talus
GC Icon PM Infantry 3
PXPGA-1025 Furies
Assault
GC Icon PM Scout
MHKPX 134 Basilisk
GC Icon PM Tank 1
ACDMH 6541 Chimaera
GC Icon PM Tank 2
JJDVS/3675 Manticore
GC Icon PM Tank 3
LWHS-3-02 Minotaur
Support
GC Icon PM Pyro
JMDP 1812 Prometheus
GC Icon PM AA 1
JHCS-8813 Icarus
GC Icon PM Arty 3
STNK 336-11 Hydra
Aerodynes
GC Icon PM Air
DHVS 715-00 Pegasus
GC Icon PM Air 2
ALRPX 0128 Gryphon
GC Icon PM Air 1
AIN-2/B1 Wyvern
GC Icon PM Air 3
SMND-1200/A Imp
The Phoenix Mercenaries faction is exclusive to Ground Control: Dark Conspiracy